Project Zomboid - Antize Weapon Mod 29.4 Test weapons
Link to mod :
http://theindiestone.com/forums/index.php/topic/11449-antize-weapons-and-bags-mod/
Currently implemented in the mod :
Ak-47
M4
Uzi
P90
MP5
R700
M1014
RPD
Desert Eagle
MP5
Crossbow
Katana
Silenced Pistol
Silenced Ak-47
Silenced M4
Silenced Uzi
Silenced P90
Silenced MP5
Alice pack S-M-L (Small-Medium-Large)
Material A-B-C-D-E for craft
Scrap Metal
Animal Fat
Gunpowder
Coal
Silencer
Sling
Laser
Red Dot
Rear grips
Grips
Project Zomboid - Antize Weapon Gun Mod Build 29.4
Project Zomboid
Project Zomboid est un jeu de rôle orienté vers la survie sur PC. Le joueur doit tenter de garder la vie sauve en échappant aux zombies peuplant l'univers proposé. Le gameplay est axé autour de trois notions cruciales, la construction, la survie et la défense.
Project Zomboid is an open world survival horror video game in alpha stage development by independent developer The Indie Stone. The game is set in a post apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying. It was also one of the first five games released on the alpha funding section of the gaming portal Desura.
The Indie Stone were subject to a high-profile setback within the indie gaming community following the theft of two laptops containing code for Project Zomboid. Since then Project Zomboid has appeared on Steam Early Access and continues development to this day. Project Zomboid is The Indie Stone's first commercially released game.
Gameplay
The aim of Project Zomboid is to survive as long as possible while knowing death is inevitable, in the zombie ridden Knox Country, which has been quarantined by the government. The player has to manage such things as hunger, tiredness, pain and mental stability to stay alive. To do this, players must scavenge for supplies to keep themselves alive for another day, while avoiding the roaming zombies. The game uses the traditional, Romero style, slow moving zombies, though certain zombies are faster than others.
The game itself features three modes, survival mode, sandbox, and last stand mode. In survival mode the player creates a character and survives as long as possible in either Muldraugh or West Point in Knox County. In survival all zombies walk or crawl and spawning is automatically set. The sandbox mode allows players to change between very slow zombies, normal zombies, and sprinting zombies. The player can also change item spawning, heat, rain amounts, zombie spawning, and NPC spawning although NPCs are not yet implemented. In last stand mode the player must survive against either waves of zombies or a steady flow of zombies, earning cash for killing zombies that they can spend on ammunition and weapons. When creating a character the player must choose a profession, each with its own perks, and then choose the character's traits. Each trait has a points value assigned to it, either positive or negative, depending on if it is a good trait or a bad one. The player begins with zero trait points available and thus needs to choose a bad trait to gain points to use on good traits.
The current stable version of the game, known as build 26, uses 3D models for the player and zombies, depending on graphics settings, and hand drawn building and map models.
Work continues on build 29, the latest version of the game
Problems
The Indie Stone have been notably plagued with problems while creating Project Zomboid.For example, on October 15, 2011 one of the Indie Stone developer's home was broken into and two laptops, containing a considerable amount of work on the project, were stolen. Due to this they did a presentation at Rezzed entitled "How (not) to make a video game" going over some of the lessons they have learned since starting the project.
Piracy
Soon after its initial release as a paid pre-alpha tech demo, the game was leaked, and spread illegally to many other websites. The pirated copies enabled auto-updating from the Project Zomboid 's servers, and unable to bear the costs, The Indie Stone took the customer-only paid version offline, and instead, released a free "public tech-demo" for download.
Funds frozen by PayPal and Google Checkout
While working on Project Zomboid, The Indie Stone initially had their account frozen by PayPal, totalling around £4,454.47. This was due to the game only being in Alpha stage development and thus not "a finished good." This was bypassed by negotiation with PayPal and The Indie Stone selling other games, with the Project Zomboid Alpha as a free bonus. This allowed them to continue distributing Project Zomboid, while receiving money for the finished goods. Following this the company decided to also open a Google Checkout site. A month after this was opened it was also frozen with 80% of their funds from transactions within. Following this The Indie Stone were eventually contacted by a member of Google Checkout and their account unfrozen
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