Prototype - Randomly generated dungeons VIDEO
This is example of my randomly generated dungeons script. It's early prototype without world elements (resources, items, enemies) and other static meshes, but it shows generation algorithm in action.
Other Videos By Tefel - Astro Colony 2016-04-02 UE4 Tutorial #11 Character (6) Fight, collisions, camera & navmesh improvements 2016-03-30 UE4 Tutorial #10 - Character (5) AI communication, logic & graphs 2016-03-28 UE4 Tutorial #9 - Character (4) Notifies - effects, sounds, particles 2016-03-25 UE4 Tutorial #8 - Character (3) Physics & interactions, collisions 2016-03-18 UE4 Tutorial #7 - Character (2) Respawn, Crouching, Punching 2015-09-29 UE4 Tutorial #6 - Character (part 1) Strafes, Death 2015-09-27 UE4 Tutorial #5 - UMG (part 2) Save, Load, Apply Graphics 2015-09-25 Unreal Engine 4 Tutorial #4 - UMG (part 1) Radiobuttons 2015-09-03 UE4.9 - replication bug, desynchronization problem 2015-08-23 Worlds of Bubbles - Unreal Engine 4 2015-03-30 Prototype - Randomly generated dungeons 2015-03-23 Archeo mission #2 (PROLOGUE) 2015-03-23 Archeo mission #1 (PROLOGUE) 2014-09-27 Unreal Engine 4 Tutorial #3 - Dynamic Materials (Calculator font) 2014-09-22 Unreal Engine 4 Tutorial #2 - Start Chess (part 2) 2014-09-20 Unreal Engine 4 Tutorial #1 - Start Chess (part 1) 2014-09-18 Prototype #2 - Game Start (cinematic) 2014-09-18 Prototype #1 - Game Intro (cutscene)
Tags: Archeo
Unreal Engine 4
UE4
Randomized
Randomly Generated Dungeon
Procedural Generation
Unreal Engine (Video Game Engine Family)