UE4 Tutorial #11 Character (6) Fight, collisions, camera & navmesh improvements

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We are going to improve few things like navmesh, size of collisions and better approach to enable them and disable, fixing camera. Changes in animation blueprint and Character blueprint will make fight (player vs enemy) to look more natural.

Other Character parts:
1. Strafes, Death https://youtube.com/watch?v=ZqxRUV_mrVo
2. Respawn, Crouching, Punching https://youtube.com/watch?v=veFyGuYDDEs
3. Physics & interactions, collisions https://youtube.com/watch?v=0rFn_7oHRBk
4. Notifies - effects, sounds, particles https://youtube.com/watch?v=WdHaD718-vY
5. AI communication, logic & graphs https://youtube.com/watch?v=sT3P4y7m4Zc
6. -- NOW --
7. Spawning & throwing items https://www.youtube.com/watch?v=hVdNji_TtXw

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Tags:
Fight
enemy
VS
Unreal Engine 4
AI
Child Actor
navigations
Character
UE4
Tutorials
CharacterBP
Unreal Engine (Video Game Engine Family)
4.10.4
4.10
UE4.10
version 10
2016
Basic Tutorials
Game Engine (Software Genre)
Learning
Blueprints
Animation BP
How to
Unreal