After spending the entire launch weekend of my PlayStation 5 switching between my Astro A40 & MixAmp TRs (Gen 3) and the PlayStation Pulse 3D wireless headset, I think I have a much better appreciation for what the Tempest 3D engine on the Sony PlayStation 5 is trying to achieve. To best understand this, I tried numerous methods to connect my headphones, played very specific areas of video games with 3D Audio enabled, with 3D audio disabled, with my MixAmp, and everything in between.
This video the end of a trilogy of Astro videos I did explaining everything thus far. If you've missed any of the other two, here's a great link to them:
Astro explains how its headsets and mixamps will work for PlayStation 5 & Xbox Series X https://youtu.be/TSiOpd-xLow
UPDATED 10/21/10: Astro explains how mixamps will work for PlayStation 5 & Xbox Series X/S https://youtu.be/N_j3a5C_-Kw
This video will address:
1.) Does the Astro HDMI Optical Splitter Work?
2.) How does the Pulse 3D headphones sound?
3.) How does 3D audio perform for Sony PlayStation 5?
4.) How do you use your Astro A40 or A50 w. MixAmp on your Sony PlayStation 5?
5.) What is better for 3D sound: Astro A40 or A50 -or- Pulse 3D?
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