PSP Proof of Concept - Sonic Generations #2 (w/ Hedge Mod Loader)
Good day to you all. How's it been?
Status: Fully Playable
This is a second demo of the custom resolution which renders the game in 480x270, that indeed is the closest resolution like a PSP. But now is made even better with the HMM (Hedge Mod Manager), which support a mod by the name of "Better FxPipeline."
Better FxPipeline support several graphical fixes, but the one most important today is the Superscaling/Downscaling feature. Lower render resolutions will only result in pixelated gameplay, which leaves the HUD at full resolution.
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Editor's note: Any stuttering issues are a result of insufficient hardware, which I will later explain why. Custom resolutions have been moved from CRU to the graphics driver utility (AMD & intel) which reduces the possibilityof bugs and issues.
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Downloads:HMM - Hedge Mod Manager:
- https://gamebanana.com/tools/6311-
Better FxPipeline:
- https://gamebanana.com/gamefiles/10739
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Explanation:
Currently, my Sony VAIO is in it lowest state. The AMD radeon HD 7500m/7600m series has finally burnt out. From the boot up to OS, the only thing it can display now is the generic driver for its own screen.
I have been looking for solutions or fixes, but they were either expensive or simple beyond what I could do on my own.
That is the reason why I have been a bit silent on uploads. It took me a while to get a suitable replacement.
My current laptop is a Fujitsu Lifebook 741/D (Japanese model):
-Intel i5 2520m
-Intel HD 3000 graphics
-6 GB of Ram @ 1333mhz (4 GB stick salvaged from VAIO)
-250 Gigabyte Hard Disk drive
I chose this model specifically for the side expresscard port, since it way give me the possibility of an external graphics upgrade.
Other Videos By Matthew Cobalt
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Matthew Cobalt currently has 31,048 views spread across 8 videos for Sonic Generations. The game makes up 2 hours of published video on his channel, roughly 22.73% of Sonic Generations content that Matthew Cobalt has uploaded to YouTube.