PSX DOOM TC | Uac_fail PSX-Edition | MAP06: Waste Processing 101 (Ultra-Violence)
This is Uac_fail PSX Edition MAP06: Waste Processing 101, played through on Ultra-Violence. This map will probably be renamed, since there is already a level called "Waste Processing" (MAP36).
Oh God, this was easily the worst level to convert from Uac_fail E1M6, which is a very detailed level. I spent literally the first 60 minutes removing sectors and doodling around with tons of linedefs.
Thankfully it is all over for this map, and it did turn out to be exactly how I wanted, because this was very close to the vision I had in mind for PSX version of the map. Here you can also see the reduced monster count, which is now set to apply to the whole wad.
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