PSX Longplay #3: Clock Tower - C Ending -

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Published on ● Video Link: https://www.youtube.com/watch?v=eS_TknB2v_Y



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Duration: 1:43:42
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This is the rather unsatisfying C Ending that you get if you follow my longplay for Clock Tower. This isn't a good ending by any means, but it was the only one that i hadn't seen yet so i decided to record that particular one.

From Wikipedia:

"Clock Tower, known in Japan as Clock Tower 2 (クロックタワー2 read as Clock Tower Second?), is a survival horror point-and-click adventure game for the PlayStation. It is a sequel to Clock Tower for the SNES (also known as Clock Tower ~The First Fear~ on its PlayStation port). There are two novels and a radio drama based on the game which were not released outside of Japan. Plans were made for the game to be ported to the Sega Saturn or the Nintendo 64, but eventually it was decided to port it on the Sony PlayStation.
It was released on the same day as Enemy Zero, another a survival horror game and a sequel to the game D. According to Hifumi Kono, vendors displayed the two games side by side as if they were competing.

Clock Tower is a game in which the player controls a cursor to direct and give commands to a character, such as investigating objects. The interface is akin to 90s era computer adventure games, but simplified to work better with a gamepad.
The game is separated into three scenarios, including a prologue, where the main character for the rest of the game is decided. In the prologue, the player controls Samuel Barton. In the first scenario, the player either plays as Jennifer Simpson or Helen Maxwell. The playable character for the second scenario can either be Nolan, Stan, or Helen. Between each scenario, there is also an intermission, where the player can explore the town and gather clues using a "world map", before moving on to the next level.
In the Japanese version, there is a secret mode that can be unlocked by playing all 10 endings called "Buyo Buyo Mode." If the mode is turned on during the game, all of the characters change size and width repeatedly.


Clock Tower was unique amongst adventure games of the era, having a sole stalker pursuing the main character. The stalker hampered puzzle-solving, and forced the player to flee, finding hiding places or ways to temporarily fend off the attacker. The stalker was a typical slasher villain wielding a large pair of scissors, dubbed "Scissorman."

If directly confronted by the Scissorman, the player engages in a "panic" mode and must repeatedly pound the "panic button" to struggle with the attacker. If the character is low on health or the player has not tapped the panic button quickly enough, Scissorman kills the character. Scissorman can appear at various points in the scenario, randomly being encountered in the hallways or emerging in response to the player's interactions with an object. He can also be found in hiding places that the player would normally use. Scissorman cannot be defeated by normal means and must constantly be evaded."







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Clock Tower (Video Game Series)
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Serial Killer (Film Genre)
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jeu
walkthrough
ending
horror
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