Psycho World (MSX2) - Blastin' 8-bit Monsters with Psionic Super Powers - Saturday Afternoon Gaming
This game gives me old school NES vibes
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Normally I'm working my way through the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE in my Let's Play 1001 Games series. This is a great book with a ton of classic retro games but it doesn't have everything and it's even missing some of my favorite video games. Hence, in Saturday Afternoon Gaming, screw it, I'm just going to play whatever I want!
In this series I will be playing some of the best retro games that don't appear in the 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE book. So pull up a chair, slap on your headphones, and join me as babble aimlessly through some of my most favourite classic games! And hey, if you have ideas or suggestions feel free to leave them in the comments below. I'm always looking for more games to try! Today we play...
Psycho World
from https://en.wikipedia.org/wiki/Psychic_World
Psychic World (サイキック・ワールド) is an action platform video game. Originally released in Japan for the MSX2 as Psycho World (サイコ・ワールド) in 1988, it was later released as Psychic World on the Sega Master System and Sega Game Gear worldwide in 1991.
Psychic World is a platform game wherein the player's character Lucía runs from one stage to the other using her "ESP Booster" to blast monstrous enemies while obtaining item power-ups through them or by jumping on various ledges and platforms. The Booster has a gauge of how often certain items and abilities can be used, but that, as with her health, can be replenished by power-ups. All her weapons are upgradeable by merely picking up the same item for that particular weapon and new weapons are obtained through mini-bosses and end-level bosses. The player has to use Lucia's psionic weapons strategically in levels using different elements to their advantage (in the ice stage, rocks being doused by falling water can be frozen and used as a stable platform for Lucía to jump on by blasting the rock with the ice shot, while the sonic wave weapon can destroy certain foreground objects blocking her path).
Taking place at a remote laboratory in the year 19XX, a three-staff research team consisting of Dr. Knavik and his assistants the TWIN sisters Cecile and Lucia is studying the exploration and usage of ESP. One day while Lucia was getting ready for work, an explosion burst from the lab. By the time Lucia got there, Dr. Knavik was all right, but Cecile had disappeared. Dr. Knavik explains that part of his experiments involved running tests on a variety of monsters, but eventually the subjects rebelled and took Cecile with them. As Lucia follows the monster's track, Dr. Knavik gives her the ESP Booster, a device he created that will enable the user to wield psychic powers.
Psychic World for the Master System was given mixed but mostly positive reviews 70% by RAZE,[1] and 69% by Video Games.[2] The Game Gear version received a score of 83% from Joystick.