The Simpsons Arcade Game (DOS) - This Game Had a DOS Port?! - Fanstravaganza 2020

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The arcade smash hit that apparently had a home port!

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I'm Gaming Jay: Youtube gamer, let's player, and fan of retro games... This holiday season I asked fans to help me pick a lineup of games to play and the result is this 2020 Fanstravaganza! I'll be playing retro games ranging from NES to Sega Genesis, from DOS to N64, and from Atari to Intellivision. So join me this holiday season and let's play some games! Today's game is...

The Simpsons Arcade Game
from https://en.wikipedia.org/wiki/The_Simpsons_(video_game)

The Simpsons is an arcade beat 'em up developed and published by Konami released in 1991. It was the first video game based on the Simpsons franchise to be released in North America. The game allows up to four players to control members of the Simpson family, as they fight various enemies in order to rescue the kidnapped Maggie.[1] The game was ported to the Commodore 64 and MS-DOS soon after its launch in the arcades, and was released as The Simpsons Arcade Game on those platforms. It was also released under that title on Xbox Live Arcade and PlayStation Network in February 2012, however it has since been removed from both services.

The characters have distinctive attack styles; Homer punches and kicks, Marge swings a vacuum cleaner, Bart wields a skateboard, and Lisa attacks with a jump rope. Two characters standing close to each other can mount a combined attack, such as Homer and Marge holding each other's ankles to roll around the screen and mow down enemies, or Homer placing Lisa on his shoulders so they can strike at two different heights. Each player has a health meter, which decreases upon being hit by enemies; food items can be picked up to replenish it. Players can also pick up and throw/swing items such as hammers, bowling balls, and mailboxes as melee weapons. One life is lost whenever a player's health meter runs out; if all lives are lost, the player may continue the game by adding credits within a time limit. Two minigames played between stages require players to hit their buttons as quickly as possible, with computer-controlled enemies replacing any characters not in play.[1]

The Japanese version of the game includes many differences from the North American release.[4][1][5] These changes include throwable small scale nuclear bombs that clear all on-screen enemies. A life bar that, unlike in the North American version, can accumulate three levels by eating food beyond the first full level. The player's life is turned into bonus points after they complete a level and is restored when the next level begins. In this version there are hidden items (food and weapons) which appear when the player hits specific points of the screen. Also, in the Japanese version the score system is different: each enemy character defeated gives the player a certain number of points, while at the North American version the player only earns a single point by defeating them. This is similar to the Teenage Mutant Ninja Turtles arcade game score system.

Soon after its release in the arcades, the game received ports to Commodore 64 and MS-DOS computers developed by Novotrade. A listing on the Australian Classification Board website, posted on November 9, 2011, hinted at a port of the game being developed by Backbone Entertainment for multiple platforms.[6] In January 2012, a high-definition port of The Simpsons Arcade Game was announced for PlayStation Network for release in February, with a release on Xbox Live Arcade also revealed.[7] The port features online multiplayer, the ability to unlock the rare Japanese 4-player version of the game, and promotional content from the game's arcade launch.[7] The game was initially made available exclusively to PlayStation Plus users at no charge.[8] In December 2013, the game was removed from the PlayStation Network store, although at the time it was still available through the Xbox Live Marketplace; no reason for the removal was given by either Sony or Konami.[9]

A completely different title inspired by the arcade game, The Simpsons Arcade, was released by Electronic Arts for iOS on December 19, 2009. Unlike the arcade game, the title is a single player game where players control Homer, assisted by the other family members via power-ups. The plot is also slightly altered, as it revolves around a thumb drive containing plans for Burns' "Project: Operation Mission" hidden inside a donut that Homer attempted to eat after bumping into Smithers, who had been tasked with securing the plans. With Burns' associates retrieving the donut and taking turns keeping it safe while Homer remains ignorant of the drive inside, his objective is simply to take back the donut.




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