Purge The Sinners! | The Shrouded Isle - Foreman Plays Stuff

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Published on ● Video Link: https://www.youtube.com/watch?v=5j28gffpb54



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Duration: 1:29:45
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Managing this cult is actually like herding cats, these people are idiots.

It's a fascinating game, for sure. Maybe a little dry but I like investigating cultists, attempting to pick the least worst decision and spinning plates in an increasingly difficult manner.

It's very cool!

Likes, Comments and Subscriptions are greatly appreciated but even if you don't, I hope you enjoy the video ❤

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#theshroudedisle #sunkensin #lovecraftian #cultmanagement #socialinvestigation #lovecraftgames #difficultgames

As the high priest, uncover and purge heretics to prepare for the awakening of your beloved god beneath the waves.

Now including the Sunken Sins expansion with a more robust inquiry system, lengthened campaign mode, and a new purification tower mechanic, cinematic ending, art, additional events, personality traits and… madness...?

Villagers with secret, randomly assigned virtues and vices create a different strategy every time.
Carefully choose who to serve as your advisors, as one of them must be your sacrifice at season’s end.

Rename villagers at whim, and thereby sacrifice simulacrums of your friends, family, or followers.
6 different colour schemes available.

Search out the true heretics with unforgivable sins, to quiet the voices in your dreams.

Find all seven cinematic endings and meet your Lord’s expectations of purity.

It is a mistake to assume danger only lies within your island - beware the seas that surround you. A mysterious spiritual contagion has washed upon the shores of your village and contaminated your citizenry. Lock the infected away in the purification tower and allow the holy salt water to wash away their sins, but know such treatment can have ill effects on the healthy…

The free Sunken Sins expansion spawns several major improvements to the game:
A more strategic inquiry system and longer campaign
New purification tower game mechanic
Additional events, personality traits, art, animation, and ending
....Contagions...?

For the past 495 years, a secluded island village has adhered to bloody yet sacred traditions. They speak of a sleeping God beneath the waves, whose awakening shall birth a new era for the worthy.

In this cult manager, there are sinners aplenty, and not all are eager to confess. Each member of your community has 2 hidden traits - one virtuous, one heretical. If you’ve earned the favor of their House, you may investigate their reputation. Be alert as you may find strange occurrences among your devotees due to a new mysterious contagion. Ensure you lock the infected away and allow the salt water to wash away their sins. Otherwise, you may appoint them to your seasonal council and watch their work for clues.

Five powerful aristocratic families help maintain the village, seeking salvation through book burning, monument building, and heretical investigations. Choose one advisor from each family to assist in their ancient appointed task. However, every season, you must make the ultimate choice, designating a human sacrifice.




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