QB-3 Arcade

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Published on ● Video Link: https://www.youtube.com/watch?v=RPq5oG-Pvv4



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You control a stick-figure on a luminous vector cube in space. The cube’s faces serve as self-contained arenas filled with number-shaped enemies. Your movement and aiming come from dual 8-way joysticks, firing is automatic as you point and move. To move between faces, you simply walk off a cube edge.

Each face requires defeating all enemies before moving on. Enemies differ in sevens patrol edges in wide arcs, eights chase relentlessly across faces, and other digits exhibit varied patterns.They are abstract geometric shapes, almost insect- or ship-like in design, consistent with the vector art style used in many Cinematronics games.

Dollar-sign bonuses spawn periodically, even mid-wave or during transitions and collecting them boosts your score and rewards.

When you step over an edge, the cube flips instantly, reorienting gravity and perspective. Advanced navigation involves predicting where enemies will be after the flip, and shooting while falling onto a new face.

Lives are lost by being pinned or struck during rotation. The challenge feels tight and immediate, emphasizing reflexes, spatial judgment, and precision in managing enemy types and rotations. It’s a compact, intense vector-shooter at its best.

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