QEMU Let "TRUTH" be Prevailed -- "Freaking FAST" Voodoos must "Blur"
The deliberate Textures blurring in PCem/86Box Voodoos "CHEAT" emulation is so obvious and yet there are the *STUPID & RETARDED* who wonderfully coined up the \*BS\* as "Super Accurate LLE" nonsense. OR perhaps, the original author surrounded by "Heil The QUEEN" boot-lickers who coded up such Voodoos software emulation simply enjoyed an out-of-sync blurring CRTs instead of sharp & crisp pixels of modern high-quality LCD/LED/OLED panels. OR they possess enhanced alien's genetics in visions that are capable of refocusing blurry CRTs distortion. Correct me if I am WRONG, the Textures don't even look as if "performing all the rendering on software gives graphical output that actually looks like a 3DFX board, rather than a modern graphics card."
That is how the Emulation STOPS at Voodoos in complete lack of know-how in GPU offloading while texture sampling in just 256x256 seemed doable brute-forcing through CPU and cutting corners by alleviating MIP-mapping. And similar excuses in CPU virtualization, it is out-of-scope in FOOLS' pretense while continue bluffing the WORLD through the roofs in PC emulation FULL of Accuracy \*BS\* on 3Dfx Voodoos retro gaming.
So let the "TRUTH" be prevailed, as always, QEMU featuring qemu-3dfx achieves HIGH fidelity 3D graphics that PCem/86Box can only dream of, for such a Pipe Dream in ETERNITY.
Will there be ANY HOPE of Matrox Parhelia or ATI Radeon 9700 in emulation??🤣 Time will tell ...