QEMU The Ultim@te Race Pro (1998) (3Dfx) (EAX) -- From Install to Play in 15 Mins
The Ultim@te Race Pro by Kalisto Entertainment was one of the popular PC racing sims in the late 90's bringing on hardware 3D acceleration from 3Dfx GLIDE, PowerVR SGL and Microsoft Direct3D. The PowerVR SGL version is rare but likely end up in museum to be able to find any hardware that can play it in modern days. Fortunately for other 3D-accelerated versions, QEMU featuring qemu-3dfx proudly delivers perfect Games Preservation in pristine condition for both 3Dfx GLIDE and Microsoft Direct3D, from Install to Play in 15 mins, on any modern PCs/laptops, including Creative Environmental Audio (EAX) from the last official patch 1.50, among modern Windows, Linux and Apple Silicon macOS in full shadows and max-out details level. Unmatched by any other alternative solutions, QEMU featuring qemu-3dfx consistently achieved the BEST & HIGHEST quality for Good Old Games Preservation.
Despite the game minimum requirements of "Intel(c) Pentium 133MHz / 16Mb RAM / 1Mb Video RAM", everyone knew IT'S A JOKE especially when such referred to 3D graphics and EAX environmental audio. For the \*STUPID and RETARDED\* constantly fed on "super accurate LLE" *\*BS\**, just emulate such PC system with PCem/86Box and find out what "authentic", "period-correct" would have gotten one into enjoyable retro gaming experience.🤣 Unlike such FOOLS & RETARDED in PC emulation FULL of *\*Accuracy \*BS\**, QEMU featuring qemu-3dfx always strives for maximum CPU performance and GPU acceleration. If any games ended up too fast and unplayable, then it employs frame rate regulation to keep the FPS in check. NEVER dumb down the CPU or emulate specific period-correct CPU models. QEMU delivers the best CPU that can be emulated with all modern SIMD instruction sets such as SSE2/3/4s and AVX on Apple Silicon macOS.
For Apple Silicon macOS, though missing hardware support for x86 virtualization, QEMU TCG paired with Apple GPU and high bandwidth on-package LPDDR5, it still sets itself further apart from whatever "Trash"Boxes or "JUNK_PC"em that completely lack the know-hows to embrace GPU acceleration for retro gaming. The \*USELESS\* "myopic" Voodoos emulation is further crippled in Apple macOS without recompiler support. This leaves QEMU featuring qemu-3dfx in this space unchallenged; UTM does not incorporate any solution of accelerated 3D for Windows guests; Parallel Desktop does not support x86 Windows guests, ones have to bet on their luck of finding fans' made patches that make the game work on Windows ARM64. The plethora of Cross-Over/Wine/Bottles/Whisky/Lutris thread in the ocean of complexity, challenging even for techies. The story ends, never buy a Mac for retro gaming.🤣 Otherwise, A BIG THANK YOU for supporting the project and Games Preservation...🤣 For a small donation, it brings nostalgic PC games for the Apple Silicon Macs on the stunning Liquid Retina XDR Pro-motion micro-LED display.
The Ultim@te Race in search of qemu-3dfx alternatives marches on, anxiously listening to the "... tick... tock..." of 32-bit software apocalypse, clouded in DARKNESS without a HEAVENLY ray of light penetrating through such frustrations....😈