Quake I Singleplayer Map Review "Grendels' Blade" (2018)

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Published on ● Video Link: https://www.youtube.com/watch?v=c7ct6qjR-ws



Quake
Game:
Quake (1996)
Duration: 8:27
38 views
0


The Description from the readme file:

Far above the ground and beyond the wispy clouds roaming the skies is the home of the giants, characters born from legends and portrayed in the twinkling of the stars. Their lives mapped out for all to see and sing about, as their followers rejoice in their benevolence.

It was a cold winter night and a storm was brewing over the coastline. The clouds were swirling and churning into a large dark mass while the occasional lightning strike was torching the driftwood on the beaches. As the winds grew stronger and the howling peaked, the sound of crashing metal and roaring giants could be heard in the distance.

As the storm picked up speed and moved inland, the lightning grew with vigor and intensity as a trail of destruction was being left in its wake. People were running scared from their homes as the lightning flashed with such strength that the night sky momentarily became day.

The swirling storm clouds bulged and burst in the middle, revealing a tunnel up to the stars above. With one gigantic flash of lightning, an enormous blade of metal with glowing hot mystical runes tore through the eye of the storm. The blade pierced the ground and ruptured the molten lava below as burning boulders were thrown far and wide.

The zealots believing this was a sign from the stars, commanded that the blade was a holy site worthy of a temple to be built for the giants. People came from far and wide to appease the star giant Grendel with this architectural folly and try to gain his favour.

At the base of the temple was a lake of bubbling lava, burning the tip of the blade causing the runes to glow brightly. Small fragments of the blade had fallen into the lava and for some reason would not melt. When anyone got close to the metal shards, they would glow with a faint blue light and were consumed with madness and rage.

The great craftsman and ancient map maker Matthias Quad found a way to shape the blade fragments into weapons that could be used to unleash the power of the blade. The surrounding six cites of the temple decided that these weapons could not be kept together or controlled by one city and it was decided to split up the weapons to secure peace.

Over the years the cities bickered and fought for control of the weapons and each assumed they were the true followers of the giant. The temple priests had other plans and turned the site into an impregnable fortress instead. They declared they were waiting for the rightful one to return with all the fragments and unite the blade, revealing its true purpose!

The Bringer of Quads

Six Quads to find them all,
Six Quads to break them,
Six Quads to blind them all,
and with blue light take them!

----------------------------------------------------------

Game: Quake
Custom Level: Grendel's Blade
Author: Simon "Sock" OCallaghan
Date: May 28 2018
My rating: 10/10
That's 10 Quad Damage pickups (A must play)
And 4 Reznor-screams (Really fun challenge here)

Get it Here: http://www.simonoc.com/pages/design/sp/ad_grendel.htm

AD and Tools:
http://www.simonoc.com/pages/design/sp/ad.htm

A walkthrough I consulted while playing:
https://www.youtube.com/watch?v=fhpF30tOync







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