Quick Tips for Dm's Fun Knowledge Checks
Ahh, knowledge. The only thing that gives gold its value and dispels it in the same motion.
Knowledge allows adventurers to know things, things such as: What is this monster? What is its weakness? What abilities does it have?
Are magnets real?
While these skills do so much to help prepare a party of adventurers for the next dungeon dive, delve into the intricate web of plots and intrigue of high courts or simply understanding the world around them; they are often seen as more the prep work before the adventure. A part of a checklist in need of being marked off.
And what a shame it is when they can be used to help expand individual character backgrounds and fill out the history of the world in which they adventure.
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