Quick Tips for Dm's Fun Knowledge Checks

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Ahh, knowledge. The only thing that gives gold its value and dispels it in the same motion.

Knowledge allows adventurers to know things, things such as: What is this monster? What is its weakness? What abilities does it have?

Are magnets real?

While these skills do so much to help prepare a party of adventurers for the next dungeon dive, delve into the intricate web of plots and intrigue of high courts or simply understanding the world around them; they are often seen as more the prep work before the adventure. A part of a checklist in need of being marked off.

And what a shame it is when they can be used to help expand individual character backgrounds and fill out the history of the world in which they adventure.

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