Quick Tips for Dm's - Overpowered Issue
Letting the adventurers stumble across a powerful Item, or develop an ability that grants them a solid edge can be trying for any DM. How do you balance it? how do you make sure the group doesn't feel left out without rendering later challenges trivial? It's an incredibly daunting task for new and seasoned Dm's alike.
But it's not insurmountable.
Perhaps the single greatest way is to make it a result of story and the players actions. Even if only one player comes away with some unique item and the others reap the wealth of the encounter; so long as multiple players have a hand in the item being retrieved, created, or claimed then all are more likely to feel the exhilaration of the acquisition.
And then there's always time to loop in another characters backstory and motivations in order to create a scenario for them to receive something that gives them an edge.
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