Rail Chase Arcade

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Published on ● Video Link: https://www.youtube.com/watch?v=UmoGPavt238



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In the game, you play a pair of explorers named Flint and Mary who are visiting the South American village of Guaramure. While there, they hear that the Jewels of Guaramure, the village's guardian treasure which contains a supernatural power, has been stolen by the "Hearn" syndicate. Driven by the village's plight, the two infiltrate Hearn's cave and manage to locate the Jewels, with the intention of returning them to Guaramure. However, just as they get their hands on the statuette, the floor collapses underneath them and they land in a minecart. The two of them get rolling, and eventually find themselves pursued by natives and rival treasure hunters on Hearn's payroll.

The game was noticeable for being a motion ride, an arcade cabinet with a seat that bobbed and weaved with the action on screen. The game was played with two joysticks that controlled the cross-hairs on screen.

Oddly, the game never used a life bar; instead, the cart and the indicator on the top of the screen showed the distance between your cart and the boss. Attacks damaged your card until it was rendered unusable, allowing your pursers to catch up and finish you off.

The game included four stages, each with their own pursuers who served as the bosses.

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