Ratchet & Clank (PS2) - Let's Play 1001 Games - Episode 667
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Ratchet & Clank
from https://en.wikipedia.org/wiki/Ratchet_%26_Clank_(2002_video_game)
Ratchet & Clank is a 3D platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. Ratchet & Clank is the first game in the series and precedes Going Commando.
The game follows the anthropomorphic character Ratchet meeting the robot Clank on his home planet, Veldin. Clank discovers that the villainous Chairman Drek of the Blarg race plans to create a new planet for his species, destroying other planets in the process. Clank convinces Ratchet to help him in his mission to secure the assistance of the famous hero Captain Qwark.
The game offers a wide range of weapons and gadgets that the player must use to defeat numerous enemies and solve puzzles on a variety of different planets in the fictional "Solana" galaxy. The game also includes several mini-games, such as racing or hacking, which the player must complete to proceed. The game was very well received by critics, who praised the graphics, gameplay, voice acting, audio, soundtrack and comedic approach to the story; some criticism was levelled at the camera, the characterization of the lead characters and the low level of difficulty in early stages.
Fourteen years later, a film based on the game was released in theaters on April 29, 2016, along with a PlayStation 4 reimagining based on that work released earlier on April 12, 2016, in North America.
After finishing work on the Spyro the Dragon series on the PlayStation, Insomniac originally intended to launch a game codenamed I5 (Insomniac game #5) for the PlayStation 2. The developers, however, were never enthusiastic about it, and the idea was dropped after six months. Ratchet & Clank was based on an idea by Brian Hastings, which would feature a space-traveling reptile alien who would collect various weapons as he progressed through the game;[2][7] Ratchet's final form was decided upon after Insomniac considered a space lizard with a tail[8] and various terrestrial creatures, including dogs and rats; feline features stood out to the developers because of the associated sense of agility.[9] Another early idea was to have three small robots attached to Ratchet, which would perform different functions.[9] However, Insomniac realized that having the robots was both complicated and created confusion about Ratchet's appearance, leading them to have only one robot, Clank.[9] According to an interview, not much was cut but that (according to Insomniac) "Interestingly, we really didn't cut anything except for a few weapons and gadgets that just weren't fun when we prototyped them. There was the Revolverator – a drill gun which would spin enemies around once Ratchet impaled them and the Mackerel 1000 – basically a fish that took the place of the wrench. Both of these got cut because they were either too hard to use or just didn't add anything to the game."