Tom Clancy's Ghost Recon Advanced Warfighter 2 (PSP) - Let's Play 1001 Games - Episode 662

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Tom Clancy's Ghost Recon Advanced Warfighter 2
from https://en.wikipedia.org/wiki/Tom_Clancy%27s_Ghost_Recon_Advanced_Warfighter_2

Tom Clancy's Ghost Recon Advanced Warfighter 2 (GRAW 2) is a tactical shooter video game developed by Ubisoft Paris and Red Storm Entertainment and published by Ubisoft. It was released for Xbox 360, Microsoft Windows, PlayStation 3 and PlayStation Portable. It is the sequel to Tom Clancy's Ghost Recon Advanced Warfighter. High Voltage Software developed the game's PlayStation Portable version, while Grin developed the PC version.

The game takes place in 2014, immediately after the events of Tom Clancy's Ghost Recon Advanced Warfighter (GRAW), just south of the Mexico–United States border, and focuses on the conflict between a Mexican rebel group, Mexican loyalists, and the U.S. Army in the span of 72 hours. A wide array of location types are included, featuring mountains, small towns, urban environments, and a large hydro-electric dam.

Much of the gameplay remains similar to its predecessor; the combat focuses on the player doing the bulk of the fighting, while relying on tactical combat instead of arcade-style shooting to overcome opponents. As with the previous game, weapons featured in the game are either based on actual models (such as the FN SCAR) or are hypothetical prototypes, with the player able to command friendly units assigned to help them, from their own squad, to drones, tanks and aircraft. Like its predecessor, two different versions exist; while both the Xbox 360 and Playstation 3 versions are essentially similar, the Microsoft Windows version features many gameplay differences to these versions. In addition, a new and improved gameplay element is introduced - Crosscom 2.0 - as well as new weapons (including sub-machine guns for secondary weapons), the ability to have a medic in the squad, and new friendly units to control, including a two-man squad of Loyalist troops, the MULE Drone, a Little Bird attack helicopter, and Far Support (Airstrikes for consoles, Mortar/Artillery Support for Microsoft Windows).




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