Raul Aparicio: "Modular World Building" | devcom digital
See the full Highlight-Session of Raul Aparicio (Senior Environment Artist at Sony Santa Monica) on Modular World Building from devcom digital conference 2020!
A quick overview of Raul's thought process for building modular pieces on the grid, using Maya, followed by tips and tricks to take those pieces to completion. And assemble a full level in unreal 4. Through the lecture, Raul touches on subjects such as building with curves, scripts and maya customization, using the grid and uv ratio. Low poly techniques. Lightmass Uvs and of course, final placement of assets in the engine.
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