Misha Velichansky: "Making a Cozy Game out of Uncomfortable Parts" | devcom digital
Channel:
Subscribers:
1,080
Published on ● Video Link: https://www.youtube.com/watch?v=mJ8xz5kyZKQ
See the full Highlight-Session of Misha Velichansky (director and narrative lead on "Mission: It's Complicated) from devcom digital conference 2020!
Their description of the session: "How I accidentally made a fun, joyful, comforting game despite -- or probably as a result of! -- tackling a bunch of serious topics."
devcom is the official game developers conference of gamescom, the world's largest computer and video games event!
Join the Community:
https://www.devcom.global
Facebook: https://www.facebook.com/devcom.global
Twitter: https://twitter.com/Devcom_conf
Other Videos By devcom - Developer Community
Tags:
devcom
devcom conference
gamescom
game developers conference
devcom digital
developer conference
Interview
devcom 365
The GameDev Show
The GameDev Show Highlights
Mission: It's Complicated
Mission: It's Complicated Narrative Design
Mission: It's Complicated Game Design
Misha Velichansky narrative lead
Misha Velichansky
Schell Games
Queer Games
Graphic Novel
devcom digital conference
ddc2020
Highlight devcom
Highlight Session
Full Talk
devcom digital talk