Rayman 1: Part 4: Moskito's Nest (5/6 Electoon Cages)

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Published on ● Video Link: https://www.youtube.com/watch?v=mXthcC74hOU



Game:
Rayman (1995)
Duration: 12:41
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This is the last level that takes place within The Dream Forest, though after I'm done with it, there will still be more to do here before I move on to the next region.

The first area has another Magician bonus that involves a lot of swinging and stepping on floating plant platforms. The second area surprisingly takes place in a more open area with the music only being environmental noises.

Then the third area spices things up by having your old friend Moskito chase after you with a giant spiked purple fruit. So much for that friendship!

The fourth area uses the same music as what played when you were riding Moskito in Anguish Lagoon. Like it was prepping you up to take on the level's inevitable boss.

Finally the fifth area has you face against Moskito again. However, he's colored red and purple instead of pink and yellow, and is very likely not even the same Moskito that you've seen before. This Moskito will use more attacks than the original one did. He'll even try to kill you with all of the spiked fruit that he can. Just throw your punch at him when he's in your range, and keep doing so until you beat him.
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The last area following this battle is yet another Betilla area. She grants Rayman his third power in The Dream Forest in a row. With this power, Rayman can use his first to grab on those O Wings flying around, and use them to swing to ledges or more O Wings.

There's a bit of technical control to be had with those wing ring swings. The speed and height of your jump is dependent on when you the angle of where you are in your swing before you jump. At a high angle, you'll jump higher, but not too far. At a lower, more-diagonal angle, you can possibly throw yourself pretty far, but at the same time, you won't go very high.

A quirk that probably wasn't intended by Ubisoft in this game is that you can maintain the speed of your jump by holding Up. That way, you can keep going in a direction without stopping in place and without the need of sliding on something, which I'll go more on with that later.
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The reason why I don't get all of the Electoons in this level is because I needed this very power to get the last one. I will revisit Moskito's Nest to finish it up, but first I wanted to use my 3 powers to clear the levels that preceded it.




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Tags:
rayman
rayman 1
playthrough
level 4
the dream forest
the swamps of forgetfulness
moskito
mosquito
boss
electoon
cages
betilla
fairy
power
swing
o ring
ubisoft
playstation 1
ps1



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