Raystorm [Arcade, 1996] - Playthrough 2 Players

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90s Video Games, Episode 205
Raystorm [Arcade, 1996] - Playthrough, 2 Players

RayStorm is a vertically scrolling shooter for the arcades, developed and published by Taito in 1996.

It has been ported to several consoles, including the PlayStation, Sega Saturn, and Xbox 360. Players control a starship, the R-Gray, in its mission to destroy the Secilia Federation before it destroys Earth.

RayStorm is one of three "Ray" games, all featuring similar gameplay, released by Taito. RayForce was released before RayStorm, and the RayForce prequel RayCrisis was released after the others. RayStorm is most distinguished from its predecessor by its usage of polygon-based ships instead of sprites.

The plot of RayStorm, which is minimally revealed in the game itself but further described by the game's instruction manual and "Extra Mode" in home releases, is not connected to the "Con-Human" storyline of the other two games.

The player views their ship from a distanced perspective while gunning down enemies in the game's vertically scrolling stages.

The player uses a vulcan-like laser weapon as their primary offense, and a missile weapon which can lock onto multiple targets and gain a combo multiplier, accumulating into a point total. Additionally, each ship has two special maneuvers. The Special Attack is initiated when the player fills a bar to the maximum by engaging in multiple lock-ons. When full the player can unleash a massive screen wide attack with a brief period of invincibility afterwards. The second, the Hyper Laser Assault, executes a special attack unique to each ship, and is performed by setting all available lock-on attacks on a single target and firing.

Enjoy the playthrough :)