RE4 Die hard run 3-1 (danger state, money/items/merchants disappear each chapter)

RE4 Die hard run 3-1 (danger state, money/items/merchants disappear each chapter)

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Published on ● Video Link: https://www.youtube.com/watch?v=i8gAce2TvGs



Resident Evil 4
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Duration: 14:01
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21


For those wondering what was going on at the end with Cheat Engine, I just quickly zeroed out my pesetas before saving so I didn't have to do this at the beginning of every 3-2 attempt.

This chapter became a lot easier once I started buying the handgun at the first merchant instead of trying to yolo it past the first catapult volley and use crank-stop-crank invincibility to avoid getting hit by the last catapult. My success rate with that strategy was... not high.

I've started knifing the Garrador's body a couple times after the two initial plaga swipes. It saves a slash (or two if you do a bad job knifing the plaga) but it's probably not worth the increased risk of screwing up.

The water hall actually isn't that bad in this run. I got unlucky and had a zealot go after Ashley in the pressure plate room (rare), and I probably shouldn't have floored the zealot after leaving the first aid spray room during the two crank section, but everything else went pretty well. It is a little unnerving to use the the BAR, though, because if you miss a shot you're usually in trouble. Also, for those wondering why I didn't grab the incendiary and hand grenade in the water hall, I will be doing some major backtracking and grabbing those in 3-4. That chapter is literally impossible without at least one of them (or the sewers incendiary, which is much more of a pain to get).

The rules (created by Haystacks):
-Pro mode
-Every chapter, you begin with a completely empty inventory (no weapons, treasures, items, or pesetas)
-All merchants in a given chapter become unusable in the next chapter
-No random items/pesetas may be used (accidentally picking up is okay, as long as they are just sold or used)
-Leon and Ashley must stay at 1 HP for the entire run
-No deaths
-Tactical restarts only (i.e. to clear out enemies, not because you screwed up)
-End of chapter saves only




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Tags:
resident
evil
re4
biohazard
bio4
die
hard
challenge
run
haystacks
fresh
start
pro
mode
professional
blank slate
danger
state
1 hp
red
health
3-1
catapult
castle
garrador
water
room
hall



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