RED CIRCUITS, ENGINES, BLUE SCIENCE - There is no Spoon 0.17 - Factorio #05
THERE IS NO SPOON - Launch a rocket within 8 hours.
Since my last TINS walkthrough became obsolete just a short while after publishing it due to the experimental release of 0.17, I have finally gotten around to making an updated version.
With last episode seeing the introduction of oil and oil product to the bus, now we can get started on red circuits and engines, the other two components of the chemical science pack.
This is a vanilla playthrough, but I have two mods installed. The first is 'Inbuilt Lighting" which adds a lamp-like effect to power poles. This has no affect at all on how I play the game, it is purely to try to help you see what I'm doing in the dark, as I won't be using lamps or night vision. The second mod is 'Playtime', which simply displays a clock in the top-left corner of the screen, so you can see at all times exactly how much time i've spent in the map and how much longer I have to get the achievement.
Please note that I made a mistake in the map creation settings for this series that will disable the TinS achievement. See the video description of part 1 for details of this mistake, and the map exchange string for this series.
Game Link: https://store.steampowered.com/app/427520/Factorio/
Music: https://www.youtube.com/watch?v=_-2xqes4gho
Patreon: https://www.patreon.com/MiniBetrayal
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