Reduced Performance? | Patch 1.728 vs Patch 1.808 | Ratchet & Clank: Rift Apart

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Published on ● Video Link: https://www.youtube.com/watch?v=PISU_0SZFgg



Duration: 2:43
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Patch Notes

Enabled ray-tracing for compatible AMD GPUs when using AMD Software: Adrenalin Edition 23.10.23.03.
Visual improvements to some ray-traced reflections and ray-traced shadows
Resolved a crash that occurred when playing the game on legacy CPUs.
Fixed corrupted text that could appear on waypoints in rare cases.
Addressed visual corruption in UI screens that could occur on some AMD and Intel GPUs
Corrected visual corruption in Newsprint and Home Move rendering modes
Armor list no longer jumps back to the top after selecting an armor item.
Various bug fixes, stability improvements and optimizations.

Game installed on a Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0 (3.5GB/s READ) and Windows 11 Pro is used!

Optimized Settings Used in this Comparison can be found here: https://youtu.be/sn1sAPR8GEI

Time Stamps
00:00 Portals Sequence Patch 1.728 vs Patch 1.808
01:18 Performance Comparison Patch 1.728 vs Patch 1.808

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Driver version used : 536.67
Windows 11 22H2

My PC Specs
CPU : AMD RYZEN 7 2700 Overclocked to 3.95 GHz at 1.275V
Cooler : Noctua NH-D15 Chromax Black
GPU : Gigabyte GTX 1060 WINDFORCE OC 3G / Custom Overclock 2012Mhz/0.981V Core & 4520Mhz Mem
PSU : CORSAIR HX750 80 PLUS Platinum
RAM : G.Skill Aegis 16GB DDR4 RAM (2x8GB) at 3200 MT/s
Motherboard : B450M Steel Legend
SSD 1 : Samsung 960 Evo 500GB Sata
SSD 2 : Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Case : COOLER MASTER MASTERCASE H500 GUNMETAL ARGB
OS : Windows 11 Pro

#ratchetandclank #DX12 #playstation




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Tags:
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comparison
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BEST SETTINGS
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60 fps
MORE FPS
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