Reed Lockwood: Common "Pitfalls" of Roguelike Traps and How to Circumvent Them
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Published on ● Video Link: https://www.youtube.com/watch?v=ymgmhtkRLyY
Traps are an ever-present but often overlooked and under-designed mechanic in traditional roguelikes. This talk will examine the design considerations that go into a satisfying trap, with the goal of making the dungeon itself a deadly and memorable part of the adventure.
Lead-in music generated by Sonat Uzun.