Remnant 2 // Venom - Havoc Loop Archon Build - Apocalypse - No Damage

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Taking Phemeto's Havoc Loop build (https://youtu.be/f1SIWRTT4_Y) for a spin, but with a couple of tweaks of my own - this build combines Archon and Engineer for a heady mix of skill damage from Havoc and Vulcan, mod damage from Firestorm and Swarm, and Crits for extra damage and some reliable Devoured Loop procs to reset the whole thing (see the flashing skills at 00:12, 00:30, 00:40 and 00:53).

Our main changes are using Nightweaver's Grudge for extra crit chance and Haste, and Firestorm as a second Fire-and-Forget mod, for extra damage and Devloop procs. Not only is this build very easy to use, it can also outpace a lot of Ranged builds vs bosses where hitting weakspots can be tricky.

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Archetypes:

- Archon for Havoc, obv. I've heard some people bemoan the lack of any skill damage on Archon to synergise with Havoc, but I don't see this as a problem as 1) the dual archetype system is designed to let you fill in the gaps with your 2nd archetype; 2) we're not wasting the mod damage as fire-and-forget damage mods are perfect for running in the background while we're in Havoc; and 3) Spirit Wisp Amulet lets you use Archon's crazy mod gen to power your Skill cooldowns, though that's not the route we're going this time.

- Engineer is our prime - not only do we get our much needed +50% skill damage, we also get yet another passive source of damage and crits via the turret. Vulcan is ideal given its high firerate, especially in overclock, meaning more proc chances. Perfect.

Weapons & Mods:

- We're all about the fire-and-forget mods here, so Nebula is a natural pick. I've gone with Harmonizer for that +20% bonus mod damage as well as extra mod generation for my primary.

- The primary weapon itself doesn't really matter, as we're generating all our mod charges from Havoc's damage alone. What's important is Firestorm - as covered in my last video, while the burn DoTs can't crit, the direct damage ticks can, which gives us another great source of crits to proc Devoured Loop. Just make sure to hit the boss directly, otherwise it may fail to home in on them as they try to move around. Failsafe gets us +20% bonus mod damage as well as a chance of a free mod use.

Trinkets:

- Devoured Loop, of course - this is what lets us get Havoc back while it's still active, as long as we get enough crits quickly enough before Havoc runs out.

- Nightweaver's Grudge and Burden of the Gambler are our main sources of Crit Chance and take us to 50%, forgoing weakspot damage since we're barely ever going to hit weakspots anyway with this setup - Akari Warband can be switched in for Burden of the Gambler if you're confident of being able to proc a perfect dodge regularly.

- Nightweaver's Grudge works so well because Firestorm will keep the boss burning throughout Havoc - and if in doubt, we can even self-burn to keep it going. The stack of Haste helps too for extra casting speed. Jester's Bell is a good pick as well, but I find that its 15s buff usually runs out before Havoc does, and the extra crit chance on Grudge is more valuable for damage and devloop procs as well.

- Probability Cord, for extra crit damage on a crit build. Singed Ring might be a good alternative given its 1.1x damage multiplier, though I've heard that it currently doesn't work on the burn from Firestorm.

- Kinetic Cycle Stone gets us some much needed Skill Cast Speed, which boosts the DPS of Lightning Tendrils when in Havoc.

- Though I didn't use it here, Soul Link can be a very powerful source of heals while you're flying around in Havoc - I'd probably drop Probability Cord for this.

Traits:

- You have some freedom here - only Kinship is really essential to avoid Firestorm FF.

- Expertise can be dropped since we're using Devloop, but might still be useful for resupplying the turret. Endurance is also less important given how little time we'll be spending out of Havoc form.

- Some investment in Spirit could prove useful for getting Swarm back, but Firestorm pretty much takes care of itself.

- Swiftness can come in very handy for extra maneuverability in Havoc form.

- If you're taking a tankier route, you can invest in Vigor, Barkskin, and Blood Bond, with Siphoner helping you leech any damage back.

Relic:

- Since we can't use relics in Havoc form, we're looking for anything we can use pre-emptively - Tranquil Heart, Shielded Heart, Decayed Heart, Resonating Heart, Pulsing Heart, or even Blooming Heart could be useful here, take your pick.

- Skill Damage and Casting Speed will buff our Lightning DPS, while Elemental Damage will buff our Havoc, mods and Nebula's primary too.

Armour:

- Free choice, you can even go Heavy/Ultra-Heavy since we're spending most of our time in Havoc.

Playstyle:

- Stop, drop and overclock; pop your relic if needed, then dump both your mods and enter Havoc asap. Go ham with Havoc, then when it ends, do it all again. Win!

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00:00 Intro
00:05 Venom
01:00 Build




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Tags:
R2
Archon
Havoc
Devoured Loop
Devloop
Build
lightning
spam
infinite
guide
apoc
apocalypse
hitless
no damage
no hit
damageless
Engineer