Resident Evil: Operation Raccoon City [Vector 5/7] S+ with challenge conditions (Description)
(10:39-10:49 and somewhere else, I think: The reason for the pause screen is that there were lags while recording. Thankfully, the lags don't appear in the actual video.)
Using 'Mimicry' to stay unnoticed by Spec Ops and to get closer to them for easier aim or defeating them by melee.
For all general conditions and comments about this walkthrough, look up the description of the playlist:
https://www.youtube.com/playlist?list=PL0jciOZeBl6LBER-n2QlKVT-Dmd4ZONAg
Character specific conditions [Vector]:
- Primary weapon: Tactical SMG (only)
- Secondary weapon: UBCS silenced issue (only)
- Grenades: (Only) stun grenades
Goal of these limitations is to show off the character specific skills !
Difficulty of challenge for this character in this mission: 3/5
Skill chosen: Mimicry
It is important to note that the only enemies that ignore you while the 'Active Camouflage' is active are Zombies, V-Acts, and Spec Ops (and therefore not Lickers, Hunters and Tyrants). Zombies and V-Acts are not a big threat in this stage, so 'Mimicry', that is more efficient against Spec Ops, is used here. None of the active abilities have any benefits against Hunters, but the passive ability 'Stealth Run', that makes Vector move faster, is helpful for evading Hunters easier.
Mission design (Expendable): This mission offers the highest flexibility since you will encounter every enemy type except for parasites (Zombies, V-Acts, Lickers, Hunters, Spec Ops, and Tyrants) The mission starts with zombie crowds and Lickers, and then changes the setting to Spec Ops and Hunters. It finishes with Tyrant boss fights. It makes sense to search the environment for weapons and alternate between shotgun and assault rifle/ sniper rifle depending on if you are currently fighting B.O.W.'s or Spec Ops. In this mission specifically, enemies have reduced health so a) you can fight higher numbers of them and b) it compensates for moments where your chosen character class is not good at since this mission has no specific theme.
Note: Cutscenes which does not contain character specific dialogue will be skipped !
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