Responsive Smokes in Unity | Interactive Volumetric Smoke Grenades

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Published on ● Video Link: https://www.youtube.com/watch?v=uSNKtHqKe34



Game:
Unreal (1998)
Duration: 1:30
1,373 views
25


Available Now: https://assetstore.unity.com/packages/slug/252410

Overview
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Responsive Smokes enables you to render dynamic, interactive volumetric smoke effects in your project.

The smoke is rendered using state-of-the-art volumetric rendering methods.

The smoke propagates dynamically in your scene in response to your scene geometry.
You can interact with the smoke using projectiles or explosions.

There is a detailed demo scene included in the project. This demo scene showcases how you could implement the smoke system in your game.

You can configure the smoke quality, appearance, and generation settings.

Features
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Smoke dynamically expands based on your scene geometry.
Interact with the smoke using Interactive Projectiles and Interactive Explosions.
Any number of dynamic smoke systems can be active at the same time.
Configurable performance.
Responds to dynamic directional lighting.
Detailed demo scene showcasing usage to get you off the ground right away.







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