Triplanar Mapping Shader Graph for Unity URP

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Published on ● Video Link: https://www.youtube.com/watch?v=1981tQ1BGPs



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Learn more: https://www.occasoftware.com/assets/triplanar-shader

Triplanar mapping Shader Graph for Unity URP. Forget about frustrating UV unwraps. Texture your models using our triplanar mapping to speed up your workflow and create beautiful scenes faster.

Feature List
- Responsive, easy-to-use editor
- Customizable tiling rate and blend strength.
- Supports albedo, roughness, emission, occlusion, metallic, and normal maps.
- Easily set up unique maps for each axis plane (x, y, z).
- Made in Shader Graph, so it is easy for you to extend to support additional features.

Pair with our other assets
- Stylized, Fuzzy Grass: https://www.occasoftware.com/assets/grass
- Volumetric Fog: https://www.occasoftware.com/assets/buto
- Auto Exposure: https://www.occasoftware.com/assets/auto-exposure







Tags:
unity 3d
unity triplanar mapping
triplanar mapping game dev
game dev
game devlog
unity tutorial
unity triplanar
unity uv mapping