Local Global Illumination for Unity URP

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https://www.occasoftware.com/assets/local-global-illumination


Discover Dynamic Global Illumination for Your Game
Local Global Illumination is a dynamic, lightweight probe-based global illumination effect. This effect adds global illumination in real-time to your scene. Create better lit scenes with dynamic lighting.

Real-Time Dynamic Lighting Made Easy
Local Global Illumination automatically computes the diffuse lighting for the local probe area. LGI combines this diffuse indirect lighting with the direct scene lighting for any geometry in your scene. This results in a more natural, realistic scene.

Configurable Local Global Illumination
You can cull selective layers from the probe sample, control the maximum distance of objects used to generate the environment map, and set the maximum distance of objects influenced by the dynamic global illumination. Plus, you can set the environment map to clear to the skybox or black, depending on your desired effect.

Real-Time Editing with Local GI Handler
Easily edit and view the results of the irradiance map in real-time with the Local GI Handler, which displays the current results of the map. You can also view the maximum influence distance in the editor as a wire sphere, which makes it easy to see which objects are affected by the global illumination.

Fast and Efficient
Don't sacrifice performance for stunning graphics. Local Global Illumination is one of the fastest and most efficient dynamic global illumination solutions on the Unity Asset Store. Plus, the asset includes global includes and Shader Graph custom function nodes for seamless integration with your game.







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