Retro Revival, Part #22 - Dungeon Keeper (2011, GOG.COM)

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Buy Dungeon Keeper from GOG;
http://www.gog.com/en/gamecard/dungeon_keeper

Bullfrog's highly original strategy game Dungeon Keeper is another welcome addition to the Good Old Games library, and a great way to start off GOG's new collaboration with publisher Electronic Arts (on a side note, it's great to hear that the amazing Sid Meier's Alpha Centauri is coming soon as well).

Some games provide very worthwile experiences without necessarily providing great mechanics, and Dungeon Keeper is a good example of this. It's not unfair to classify DK1's campaign as a series of thinly disguised puzzle scenarios which pretend to be a lot more strategical than they actually are, and most of the actual gameplay elements are pretty superficial and repetitive (a problem which the frequent addition of new room types help alleviate to some extent).

But while in purely mechanical terms Bullfrog might not exactly have created the ideal strategy game with Dungeon Keeper, there's no denying that the game is crammed with all sorts of cool features and unique concepts which hadn't really been seen in the genre before. The premise of creating a dungeon and inhabiting it with monsters ingeniously turns the conventional D&D-inspired fantasy narrative on its head, while still retaining the pleasure of exploring vast underground networks of caves (natural and/or man-made) much like you would in an RPG. The ability to possess otherwise independent-minded monsters and experience the world form a first-person perspective might not be of much real use, but it's a highly entertaining addition which takes full advantage of the game's 3D environments in a way which was simply mind-blowing back in 1997.

However, what makes DK one of my favorite games of all times is a curious combination of that anarchical humor which is so evident in the writing and art design on the one hand and the game's surprisingly thick atmosphere on the other. The spoken introductions to each campaign mission are frequently laugh-out-loud funny, and the cutscenes likewise do an excellent job of underlining the game's gleefully satirical take on tired fantasy conventions. At the same time, the amazingly detailed sound design and Russel Shaw's moody ambient music help create the unexpectedly immersive experience of being in a mysterious forgotten world where you're never quite sure what dark discoveries await your imps as they start digging their way deeper and deeper into the abyss.







Tags:
Dungeon
Keeper
Bullfrog
Electronic
Arts
Peter
Molyneux
Strategy
Realtime
Isometric
First
Person
Majesty
God
game
DOS
GOG.COM