Rise of the Tomb Raider Walkthrough Gameplay Part 2 - The Lost Tomb, SYRIA (PC)
Subscribe : https://www.youtube.com/channel/UCkRT...
Rise of the Tomb Raider Walkthrough Gameplay Part 2 on ASUS TUF A15 [Ryzen 5] [Nvidia GTX 1650 Ti] Full HD (1080p):
Start of a new game and either choose Survivor, if you don't own the 20 Year Celebration DLC, or Extra Survivor, if you do own the DLC.
Lara's adventure actually started two week earlier, in the heart of London rather than the Siberian mountains. Her findings, primarily through her father's research, leads her to a long lost tomb in Syria. A tomb which she believes is the Tomb of the Eternal Prophet.
Scale along the side of the cliff without jumping off the edge. Use the techniques from the previous mission to get up the rock-face, catching yourself when you almost fall. Walk along until you reach what looks like a sort of sewer entrance.
Follow along the dark path until it reaches an open room with a skylight. A cutscene will trigger, having Lara use the basics of her linguistic to translate the text on a stone slab.
To translate the monolith in the room, Lara needs to increase her proficiency in Greek. To do that, locate and investigate the three Murals inside the cave.
Once all three Murals are found, Lara will learn level 1 Greek. Approach the monlith and read it to trigger the next sequence.
Being able to identify a key word, she confirms her hopes of where she is. Using the murals and texts around her, you can increase your language skill and fully read the slab, acting as a tutorial for identifying locations of different caches in the game-world, in this case a coin cache. One is located next to the slab.
You will have heard voices above you. It's time to make your way out. Head to the small room where a mural is located as well as a crack in the wall. Hold the action button, X, and Lara will break it down. Make your way out to the entrace of a beautiful ancient temple.
Head left to find your path across, making sure to jump and stop as the structures around your break and shift. Head up and inside the dark passage.
Once inside, the path beyond the small room will feature the fIrst real trap in the game. This trap, however, will be stopped by a fallen beam. It consists of a swinging arm with three spears and falls when triggers by a pressure pad. These pads can be triggered by shooting them, but only with a firearm, not a bow, but either be stepped on to active or jumped over to avoid. When activated, either dodge backwards or try a lucky shot at the weak-point of the trap.
The second trap comes up next, but is a different kind, being far less leathal in nature. The floor will break open, dropping you into a watery hole. There are two points of interest here which you can address in any order. The points are the wooden platform hanging from the ceiling and the crack in the wall. It's most efficient to shoot the weak point of the pully holding up the platform and then breaking down the crack in the wall to release more water.
Swim as quickly as you can, pushing forward on the left thumb stick and rapidly pressing B, to get out of the flooding area.
The Tomb of the Eternal Prophet awaits you, but you're not finished yet.
Jump down into the water or turn right and walk along the side to reach the broken wall. Break it down to release more water into the area. Then, go to the left side, when facing the way you entered, and climb up the shelves on the wall. Jump onto the wooden platform to lift the barricade blocking the water.
From there, swim to the far side, preferably to the right, and climb up. From there, climb up the right side of the temple and walk across, but beware of the pitfall trap. To avoid this, either jump over it or quickly scramble across, though jumping tends to be the safer option.
Jump across to the left side and enter the corridor. Beware of the spear arm that will swing down from the ceiling. You can see the red-copper pressure pad very easily if you look for it. You can either dodge backwards, jump over the pad, shoot the pad with a firearm, or risk at shooting the arm.
The next area will contain a simple puzzle that does well of tricking the player. Ignore the platform you can jump and and shoot down the other one first.
Then, go across to the far right to breakdown the wall and release more water into the area. Then you can jump onto the platform, though you're not done yet. It'll blast you off.
When in the water, get onto the platform you shot down and jump up the pillar. From there, jump and grab onto the beam above the platform you stood on to lift the barricade. Hold on tight until you're forced off. From there, watch the cutscene until you can climb the temple and reach your goal.
The last part, after the cutscene with Trinity, is a simple concept: Run.
#RiseoftheTombRaider #LaraCroft #Siberia