Road to Mega Man 11 - Mega Man Legacy Collection 2 - Mega Man 7 Full Game Run Pt. 3
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Mega Man Legacy Collection 2
Mega Man 7 Full Game Run Pt. 3
Now comes the cleanup. It’s here where we seek what remains and it consists of the following things.
The Super Adapter: Getting this requires the R, U, S and H letters. Each of them is found in the first four stages. Acquiring them all gives you the Super Adapter letting Mega fly and fire out his fist onto enemies. He can’t dash however.
The Exit Adapter: This is found in Freeze Man’s stage before the door to the boss. Use the Rush Search on a high platform. Lets you exit stages you cleared already.
Beat: Found in Slash Man’s stage. Use Scorch Wheel on some trees until you find one that reveals a ladder. Use the Super Adapter or Rush Coil to go up and you find Beat in a cage. Blast it with a Charge Shot and he’s free. Beat helps you rise out of falling pits but he can only be used four times.
Hyper Rocket Adapter: It’s at Turbo Man’s stage but you need the Rush Super Adapter first. As you head up a ladder, make sure to take down the enemy and get the energy capsule. Use Rush Search and then you get the Hyper Rocket Adapter.
Proto Shield: This is complicated. You need to see Proto Man in both Cloud Man and Turbo Man’s stage. Afterwards go to Shade Man’s stage and take down the pumpkin mini boss by delivering the last hit at its core. Head down and make sure you hug right after taking down a Sniper Joe VII. You enter a hidden area and you then meet Protoman. A showdown ensues and it’s best to attack when he attacks because he’ll block with his shield. After a few hits, Proto Man will hand you his Shield. This lets you block certain attacks from the front.
With all that set and prepared, we’re heading to Wily’s Fortress in Part 4.
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