Robotech Crystal Dreams [N64 Beta Demo - Cancelled!]

Published on ● Video Link: https://www.youtube.com/watch?v=o4NBE1gyD48



Duration: 0:30
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http://www.unseen64.net

"Robotech: Crystal Dreams is an incomplete game for Nintendo's N64 game system, based on the popular Robotech cartoon series. It was developed by Gametek, who unfortunately went out of business just as R:CD was nearing completion after two and a half years of work.
Crystal Dreams was going to be the first full-featured space combat simulation ever built specifically for a console machine. The game storyline and gameplay style would be tightly connected to the Robotech universe, using many familiar characters and ships, and written by fans of the cartoon series. In general play style, it would be similar to PC games such as the LucasArts Star Wars combat sims (X-Wing, Tie-Fighter, etc), or the Origin Wing Commander games. However, unlike most space sims I've ever played, R:CD would have allowed the player to fly anywhere, at any time. Instead of the traditional sim games, where the player sees a cut-scene, then plays a single mission, then sees another cut-scene before the next mission, in R:CD the player would fly anywhere he wanted, and the game would adjust to his actions.
For example, you could decide in the middle of a combat mission to turn around and fly to Armor Platform 4. You might anger the people who are depending on you in the current battle, which could hurt your "reputation" with the RDF, but the game did not require you to win or lose the battle you are in to move forward in the game. Once you started heading towards Armor 4, you might get attacked at random, or get a radio message calling for help... there could actually be two or three seperate battles going on at the same time, and you would have to choose which was most important to you. If you actually made it to Armor 4, you would then have to maneuver yourself into the landing tunnel of the capital ship, where you could then land and visit the shop and buy ammo, fuel, and upgrades for your Veritech using any money you have earned. The idea was to have an open universe to fly around in, rather than a series of linear scripted missions you must win or lose."

http://www.opusgames.com/games/rcd/rcd.html







Tags:
Robotech
Crystal
Dreams
Nintendo
64
Beta
tech
Demo
E3
N64
Ultra
Unreleased
Wii
proto
DS
GameCube
alpha