Rocket League But Every Goal Has To Be FASTER Than The Last One
How much control do Supersonic Legends have over the speed of their shots? In this game mode the SSLs will have to think about every shot they take. Each goal will set the bar by which other shots will be judged. In Game 1, this Rocket League mod will be in Fast Shot Mode, and each goal scored will have to be faster than the previous one. Not fast enough? The ball will bounce out. In Game 2 we reverse the BakkesMod Plugin and every goal will need to be slower than the one before.
Featuring:
Exiled: https://www.youtube.com/channel/UClze9LC4PYnp-yLrDzGIATg
Fishrr: https://twitter.com/fishhr_
Zulfi: https://twitter.com/ZulfiRL_
Giio: https://www.twitch.tv/giiorl
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Previous video with this plugin: "SSLs vs Plats, Fast Goals ONLY" https://youtu.be/UecYxuL3T7s
Download the BakkesMod Plugin here: https://bakkesplugins.com/plugins/view/261
Check out my Rocket League Strategic Physical Play & Avoidance Course:
https://www.gamersrdy.com/product/bumps-demos-and-physical-meta-rocket-league/r/rocketsledge/?campaign=Rocket-Sledge
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Join the Sledge Central Discord: https://discord.com/invite/sledge
Cinematic Map Footage courtesy of @FlashForce
SLEDGE MERCH: https://streamlabs.com/rocket_sledge/#/merch
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#rocketleague #mod #ssl
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