RPG Maker MZ Tutorial: Turn-Based Movement Experiments Explained - Part 2 - Events
You might want to watch Part 1 for Moving Pictures since a lot of Part 2 is copied and pasted from things I explained in Part 1. Also, Part 1 covers concepts that I didn't include and test when moving the Event.
I am breaking up the Tutorial Explanation for the Turn-Based Movement Experiments into two parts: Picture Movement Using Pixels and Event Movement. I think there are a lot of concepts here that can help people who are learning what they can do with Events in MZ.
This is the second part that is focused on moving Events. This is part of my exploration of making a turn-based combat system. This shows using 8 directional arrows on the map, movement limited by speed, resetting movement to start over, collision detection, etc. So basically I started small by trying to move pictures and then just kept experimenting and adding things. This still requires a lot more experimentation.
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