RPG Maker MZ Tutorial: Random Chest & Door Keys & Random Placement
This tutorial covers 3 concepts with keys for doors and chests and how they are placed for the player to discover. The simplest way is to have a specific key, for a specific chest/door, that is found in a specific location. The next way is to have a random key for a chest/door that is found in a specific location. The more complex way is to have random keys for chests/doors that are found in random locations. But you will always find the necessary key(s) by checking all the locations. And if you no longer need any keys, you won't find anything in any remaining locations.
There is a lot more that can be done with this. I am going to add this concept to my previous system for randomly determining data for chests or doors. But I wanted to test this concept before adding the key information to that array data.
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Good luck and happy game making!
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