RTX4090 / Gray Zone Warfare / Patch 2 Public Test Part 3 & AV1 coded test
+ they've fixed heli flight on both stock and overclocked CPU - it's still heavy and lagged but does not jump between frequencies that much, it's way more gentle haha
+/- they've fixed ai a bit [does not react on aiming at them] but it's still "harder" than prod build - good! although despite they are blind as a bat [01:45:46], 01:07:52 "dumb af", bat have some either bat senses or audio detection overtuned so they hear you better than in prod - that's "harder"
- kicking the door is still broken, can't shoot till the animation plays till the end - and that's seconds
- timer to heli arrival is still gone
- AI's are still dumb af and hoarding
00:05:10 AI seems to have overturned audio
00:34:15 fixed frametime stats
00:37:01 to Delta 2
00:43:37 to Golf 2
00:50:20 to Juliet 1
00:55:26 to Base
00:57:53 "door kicking / shooting bug"
00:59:08 loaded to PvE
01:00:23 to Delta 2
01:07:52 "AI stupid af"
01:20:52 to Golf 2
01:29:22 to Juliet 1
01:35:03 to Base
01:38:04 applying default OC
01:39:56 to Delta 2
01:41:48 probing the AI
01:45:46 they are blind as a bat
01:47:56 to Delta 2
01:52:55 to Base
recorded with NVIDIA App, AV1 codec set to 100 Mb/s
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