RTX4090 / Bodycam / don't call it photorealistic or realistic - it tries to be both but fails
"by popular demand" tried it "online" and it was even worse than the solo shooting range adventure, where i was self hosted so had the least lagged experience :-) but the performance haha on 4090 it struggles to run UHD on EPIC in 60 fps while looking bad and with fsr it looks even worse and does not play/feel any better despite bored GPU and sleeping CPU - no change when resolution is reduced to FHD
seems like random cqb fps game with many 'bodycam" filters applied, sprinkled with few lighting effects, wonky yet semi realistic animations that seems to be just a part of ue5 overall and some high quality textures here and there - it tries to pull out the changing atmosphere/ambient but in a very botched and broken way
how can you ask 35$ for this - it's not a tech demo as there is no unique tech behind it - it's a 35$ first person shooter multiplayer DEMO but on ue5 - qtest pooled the thing way better in 1996 and looked better for it's time :-)
- sound is in the game, has menu with sliders but it's not directional / spatial in any way, shape or form - it's murmur, louder or VERY LOUD / i know guns are loud but you would know the direction at least...
- performance is very, very, VERY bad and you can not set it up any way to run good or look good in fact
- input delay is huge, unacceptable level for fps
- that p2p networking is not working with hosts that are disconnect mid fight & game has no host migration that you would expect in such game model
- shots seems to be not connecting, animations not playing, like there were desyncs despite decent ping on connect [no other players ping displayed, only server only on connect]
- spawning system is broken, not working, not there
- maps are tiny and NOT that cqb'ish as you would expect from such title
- weapons are few, basic and all feel the same - they all do loud bang and flash on fire
- game modes scripting is terrible overall
- ui / ux is horrible and bugged
epic settings in uhd
recorded with nvidia app, h264/hevc codec in 120 Mb/s