Samurai Shodown arcade 1cc

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Published on ● Video Link: https://www.youtube.com/watch?v=wQRkbzdZmXo



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Duration: 44:36
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A 1-credit clear of the arcade game Samurai Shodown [samsho], played with WolfMAME 0.257. Score: 448,330. Thanks to @1CCZio for tips (and a video) on how to 1cc with a defensive Earthquake. Earthquake's normal moves have good range and damage, and he's TOO BIG TO THROW. So the strategy is to block - stand block as soon as they jump, duck block otherwise - and wait for them to do a move you can counter with A+B (or just B). On some opponents like Gen-An I backdash to avoid getting crossed up. Of the opponents, the most notable are Amakusa (final boss: You can throw at the start of the round then never attack again) and Tam-Tam (who dishes out a lot of chip damage, but often does a standing slash you can counter with B). Ukyo is also notable for having a special move that hits your crouching block - I just hoped he didn't use it too often!