Savages Diner Night City - Level Design (Part 2 - Mesh Pass Phase) - Unreal Engine 4.
Made this for a level design school project. The goal was to make a level with the theme of city/metropolitan. This included thinking about the design from paper/sketches [top-down/isometric/perspective] all the way to the mesh pass in 3D/game-engine.
This is Part 2 Mesh Pass. Part 1 includes the Graybox Phase.
For this one, assets from the marketplace and credited assets were used. I made some 3D assets for the level, more specifically focusing on the machine room and Diner areas of the level. Substance Painter and Blender were used. Unreal Engine 4 was used to build the level.
Credits:
3D Hospital Bed by Xiuocelotzin
Abandoned Factory
AnimStarterPack
Bunker
FPS_Assault_Pack
InfinityBladeIceLands
Interactivelights
LogCabin
Megascans [Quixel]
ModernCityEnvironment0
ModularBuildingSet
ParagonTwinBlast
Particles_Wind_Control_System
PhotoR_Backgrounds
PolygonCity
Poplar_Forest
VehicleVarietyPack
Special thanks to family, friends, peers and level design 2 class professor Christopher Khuong for their amazing feedback, teachings and guidance.
Sound Credits
JBF Plywood Breaking 2.aif by cmusounddesign
Link: https://freesound.org/people/cmusounddesign/sounds/96167/
winds and light snow in a forest by jgrzinich
Link: https://freesound.org/people/jgrzinich/sounds/492171/
WindowGlass.mp3 by P.Jezisek
Link: https://freesound.org/people/P.Jezisek/sounds/519349/
Water source.wav by ArnyDnD
Link: https://freesound.org/people/ArnyDnD/sounds/232523/
Rattling, squeaking, hatch opening (Nautilus) by originalmaja
Link: https://freesound.org/people/originalmaja/sounds/211077/
Hatch/Door Open by JustInvoke
Link: https://freesound.org/people/JustInvoke/sounds/446108/
thin metal sliding door open sqeaking heavy by kernschall
Link: https://freesound.org/people/kernschall/sounds/411108/
Thanks for watching!