Scratch RPG | Devlog #02 | Tile Layering & Collisions
Scratch Devlog Week 5 - building an Epic RPG, and I moved to a multi layer tiling system, and added more super useful editing features to speed up the level building process. Tile collisions with the player almost bring me to tears, and certainly drive me half crazy, see the 5 different systems I tried out! Full Solid tiles, Edge collisions, Half tiles, segmented edges, and the final 9 pin approach.
β Support this channel - Join to get access to perks:
https://www.youtube.com/channel/UCawsI_mlmPA7Cfld-qZhBQA/join
π Devlog #01 - https://youtu.be/KkiEvojtKYc
π Tutorial #01 - It's begins - https://youtu.be/5lof-Nu1VVE
βοΈ Image / Sprite sheet Splitter - https://ezgif.com/sprite-cutter
πΎ Amazing Tileset - https://o-lobster.itch.io/adventure-pack
π Other Tilesets - https://opengameart.org/art-search?keys=rpg
π Zelda Official - https://www.spriters-resource.com/snes/legendofzeldaalinktothepast/
π± Scratch Starter Projects with Asserts - Remix this!
https://scratch.mit.edu/projects/725577493/
--------------Video Chapters--------------
0:00 Intro
0:43 Overlapping Tiles, and Tile Layering
2:02 Layer 3 β In front of the Player
2:51 Auto Layer Assignment
3:37 Auto Arranging Tiles or Prebuilt Assets
5:50 Tile Colliders β 1. Either solid, or not
6:46 2. Tile Edge Colliders
7:35 3. Half Tiles
7:55 4. 12 Edges per tile?
8:06 5. Collider Pins
8:37 Outro
Other Videos By griffpatch
Other Statistics
Scratches Statistics For griffpatch
griffpatch currently has 24,500,415 views spread across 87 videos for Scratches. There's over 1 day worth of watchable video for Scratches published on his channel, roughly 49.28% of the content that griffpatch has uploaded to YouTube.