Quick Fixes for Raycasting Ep.2-6 with E7 preview!
Quickly fix the 6 most common problems encountered while coding our Raycasting series. This includes fixes from episode 2, 3, 4, 5 and 6. See the chapter headings for more information, or watch the intro for a quick summary. The bug fixes include getting more than one enemy and collectable type to appear in the game - phew! As well as rendering issues, and extending for more than 10 enemy types.
I've also included a quick preview at the end of the video of the upcoming episode 7 that will be available for early access very shortly!
ð Next Episode 7 - https://youtu.be/vyw-X_-YdFI
â Channel membership (+ Early Access) with perks - https://www.youtube.com/channel/UCawsI_mlmPA7Cfld-qZhBQA/join
ð Part 1 - https://youtu.be/M1c5TcdITVs
ð Full Episode Playlist - https://www.youtube.com/playlist?list=PLy4zsTUHwGJKolO9Ko_j6IStFIJnTYBul
--------------Video Chapters--------------
0:00 Intro
1:19 1. Small Player Syndrome
2:02 2. Only one type of Entity Showing up
3:04 3. Mysterious extra Entity Appearing on Level
4:02 4. Entities cling to the edge of the screen
5:11 5. Help â My walls are all Sprites!
5:54 6. I want more than 9 entity costumes
6:32 Outro