[Sega Genesis Longplay · US] Shadow Dancer: The Secret of Shinobi · Color Hack
About the game:
Shadow Dancer: The Secret of Shinobi (シャドー・ダンサー ザ・シークレット・オブ・シノビ), also known simply as Shadow Dancer, is a side-scrolling action game developed and published by Sega for the Sega Genesis in 1990. It was re-released via emulation services such as the Wii's Virtual Console and Microsoft Windows in 2010, and was also included in the North American version of Sega Genesis Collection for the PlayStation 2 and PlayStation Portable, and a further re-release came with Sega Genesis Classics (released as Sega Mega Drive Classics in PAL regions) eight years later for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch.[2]
It is the second game in the Shinobi series released for the Mega Drive, following The Revenge of Shinobi. However, it is not a continuation of the previous game, but rather a loose adaptation of the 1989 arcade game Shadow Dancer. Like in the original arcade game, the player controls a ninja followed by a canine companion. The Secret of Shinobi was well received by critics.
The play mechanics are similar to the arcade version of Shadow Dancer, with the main difference being the addition of a meter for the dog that accompanies the protagonist. In order for the dog to attack an enemy, the player must hold down the attack button until the meter is filled. The dog will only attack when he is barking towards a nearby enemy. This allows the player to sic the dog on an enemy while standing and jumping, allowing for more versatility than in the arcade game (where the dog only attacked while the player was crouching). The objective of each stage is also slightly changed from retrieving time bombs to rescuing hostages, much like in the original Shinobi. The male hostages give out bonus points and the occasional extra life, while the female hostages will enhance the protagonist's attacks until he reaches the next stage or loses a life.
While the one-hit-point-per-life system from the arcade version has been retained, there are numerous bonus lives hidden throughout the game. Between rounds, the player will participate in a bonus stage where the protagonist jumps down from a building and must shoot down an army of 50 enemy ninjas jumping across his direction. After the bonus stage ends, the player will gain a certain number of points or extra lives. If no enemies are hit, the player gains one life. Hitting all enemies rewards the player with three additional lives.
Release Date:
JP: 1 December 1990
NA: December 1990
EU: May 1991
BR: June 1991
Developer(s): Sega
Publisher(s): Sega
Genre(s): Platform game, hack and slash
Source: Wikipedia
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