[Sega Saturn Programming] Seniriu - 012 - Fixing the 2D Convex Hull
For the 12th stream, I fix the convex hull and 2D separating axis based collision programs for a final seal of approval before going 3D.
Twitch → https://www.twitch.tv/emeraldnovagames
Twitter → https://twitter.com/EmeraldNovaGame
Github → https://github.com/EmeraldNova/Seniriu/commit/45368092c7eae3e9eb510ccccd6d5ce11f44b84e
Game Engine (JO Engine) → http://jo-engine.org/
Sonic Z-Treme creator XL2 → https://www.youtube.com/user/xl2k2008
Channel Friend smokeydops/Ponut64 - https://www.youtube.com/user/smokeydops
Editor (Notepad++) → https://notepad-plus-plus.org/
Compiler (GCC) → https://www.gnu.org/software/gcc/
Emulator (Mednafen) → http://www.emulator-zone.com/doc.php/misc/mednafen.html
Sega Saturn Programming Resources → https://antime.kapsi.fi/sega/docs.html