[Sega Saturn Programming] Seniriu - 015 - Separating Axis 3D (Part 3)
For the 15th stream, I am finally done with 3D bounding box collision. THen Ponut shares his little pony game.
SEGA Saturn 25th Anniversary Game Competition → https://segaxtreme.net/threads/sega-saturn-25th-anniversary-game-competition.24462/#post-176551
Ponut's pony game (iso file, rename to sl_coff.iso) : http://www.mediafire.com/file/nxgcfbg0srurgsc/proj_august_8.iso/file
Ponut's pony game (cue file) : https://www.mediafire.com/file/5cb8i1tpyj62206/sl_coff.cue/file
Twitch → https://www.twitch.tv/emeraldnovagames
Twitter → https://twitter.com/EmeraldNovaGame
SegaXtreme Discord → https://discord.gg/CpSEQgP
Github → https://github.com/EmeraldNova/Seniriu/
Game Engine (JO Engine) → http://jo-engine.org/
Sonic Z-Treme creator XL2 → https://www.youtube.com/user/xl2k2008
Channel Friend smokeydops/Ponut64 - https://www.youtube.com/user/smokeydops
Editor (Notepad++) → https://notepad-plus-plus.org/
Compiler (GCC) → https://www.gnu.org/software/gcc/
Emulator (Mednafen) → http://www.emulator-zone.com/doc.php/misc/mednafen.html
Sega Saturn Programming Resources → https://antime.kapsi.fi/sega/docs.html -- Watch live at https://www.twitch.tv/emeraldnovagames