[Sega Saturn Programming] Seniriu - 016 - 3D Animations (Part 1)
For the 16th stream, Ponut guides me through the process of using XL2's latest model converter to create a 3D animation in game.
SEGA Saturn 25th Anniversary Game Competition → https://segaxtreme.net/threads/sega-saturn-25th-anniversary-game-competition.24462/#post-176551
Twitch → https://www.twitch.tv/emeraldnovagames
Twitter → https://twitter.com/EmeraldNovaGame
SegaXtreme Discord → https://discord.gg/CpSEQgP
Github → https://github.com/EmeraldNova/Seniriu/commit/ec76d05cae5ab5722941989d63e8405c09830acc
Game Engine (JO Engine) → http://jo-engine.org/
Sonic Z-Treme creator XL2 → https://www.youtube.com/user/xl2k2008
Z-Treme Engine Model Converter → https://github.com/Maxime-XL2/Z-Treme-Engine-model-converter
Channel Friend smokeydops/Ponut64 - https://www.youtube.com/user/smokeydops
Editor (Notepad++) → https://notepad-plus-plus.org/
Compiler (GCC) → https://www.gnu.org/software/gcc/
Emulator (Mednafen) → http://www.emulator-zone.com/doc.php/misc/mednafen.html
Sega Saturn Programming Resources → https://antime.kapsi.fi/sega/docs.html