Seijin Plays FFT - Geomancer SCC Part 27 : The Gripping Tale of Jumpy, the Frog Knight of Riovanes

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Published on ● Video Link: https://www.youtube.com/watch?v=CixR-vcnwTE



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Duration: 9:31
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Welcome to my Geomancer SCC. For more details, read the description in part 1. A recap can be found below the line.

Gate of Riovanes Castle isn't very difficult. A lot of the tiles in this map are stone, which enables me to try petrifying the enemies with Elemental and Counter Flood.

Seeing as the archers can pelt away throughout the entire battle from the top of the roof there, it *might* be best to go in with a pure evasion setup (shield + mantle), but this is the point where Bracers are buyable and I really wanted to improve my damage, so I said screw it and went in with Bracers. That didn't make the battle a whole lot harder, just a bit riskier if the archers focus mostly one person down and that character doesn't dodge anything.

Counter Flood is going to do a lot of the work against the archers.

Whenever one of Rafa or Malak goes in critical or 0 HP, they both leave the map. I went in with a naked Rafa because she's the cutest character in the game. Er, I mean, because she doesn't bring enough to the table to win the fight, and taking Malak out of the map makes the battle a bit easier and faster, even though he's never really a big threat.

I grinded for money between Yuguo Woods and this battle to afford the Bracers and the rest of the best shop equipment, so a few levels were gained. Here's a tip. Five geomancers on auto-battle can win almost any chapter 3 random battle. So doing many random battles for gil isn't very difficult or even very intellectually demanding, seeing as you can have the AI win the battles for you. Just need some patience.

Difficulty : 2.5/10

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This is not a "normal" playthrough. This playthrough only shows story battles. If you have never played this game, I suggest you don't watch these videos. If you want to watch a "regular" playthrough, I suggest you watch my friend Cendril89's playthrough here : https://www.youtube.com/playlist?list=PLWimWng8q7JeIa3dTL48cZemfNIPgeppi

What is an "SCC"? It stands for Straight Character Challenge... no, wait, it stands for Single Class Challenge... Anyway, it involves playing through the game with Ramza + 4 generics, staying in the same class throughout the entire game, and without using *any* ability from *any* other class. Due to the nature of the challenge, it begins at Sweegy Woods (or Dorter Trade City if you want), because you cannot reach your desired class without grinding random battles at Mandalia Plains. Unless your desired class is squire or chemist, obviously.

Other rules for this challenge are the following :

-Special character (i.e. Orlandu) cannot be used, even in the correct SCC's class. Due to their higher-than-average stat growth, they'd have better stats than generics, and we don't want that. They can be recruited to take away their equipment, but should be swiftly booted out. Mustadio can be kept to have access to the endgame extra quests, but that is seen as against the rules to some people. I won't be doing that.

-Level caps are 20 for chapter 1, 35 for chapter 2, 50 for chapter 3 and 70 before entering Orbonne Monastery at the end of chapter 4.

-Guests can be any class, as they're not gonna stick around too much. I try not to make them OP (i.e. knight Delita with Auto Potion), usually keeping them in simple classes.

-No other dumb stuff. I think this covers any and all possible loopholes and abuses. This is a challenge run, after all. This includes the 9999 JP glitch, the weapon duplication glitch, etc. No save/load states are allowed (for people playing on emulator), either.




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Tags:
fft
final fantasy tactics
geomancer
scc
single class challenge
straight character challenge
riovanes



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